This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using default scanline.
The rendering visible in the scene can be obtained just using the software 3D Studio Max.
MATERIALS AND TEXTURES:
Textures are 2048×2048 pixels.
All textures are in TGA format.
In the package are included 3 versions of team kit:
-grey
-orange
-red
RIGGING AND ANIMATIONS:
The model is rigged using the standard 3ds max biped, with additional bones for the face.
The package includes 10 animations:
-Goal kick (from frame 0 to 80)
-Move squat left (from frame 81 to 141)
-Move squat right (from frame 142 to 202)
-Save overhead (from frame 203 to 273)
-Save aerial left (from frame 274 to 394)
-Save aerial right (from frame 395 to 515)
-Save mid-air left (from frame 516 to 636)
-Save mid-air right (from frame 637 to 757)
-Throw (from frame 758 to 934)
-Another throw (from frame 935 to 1059)
The animations are not realized with motion capture.
FBX INFO:
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
Fbx of the soccer ball is included.
TESTED IN UNITY AND UDK!
For any questions or doubt please feel free to contact us.
In this package, we don’t sell the enviroment (pitch) or a complete game.
In this package, we sell a single mesh of the soccer goalkeeper with 3 textures and 10 animations.
This is a low-poly 3D model, suitable for realtime and videogames.
https://assetstore.unity.com/packages/3d/characters/humanoids/soccer-goalkeeper-1008-tris-18360