This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).
The renderer visible in the scene can be obtained just using the native file.
MATERIALS AND TEXTURES:
Textures are 4096×4096.
All textures are in TGA format.
The package includes three textures:
-Diffuse
-Normal
-Specular
FEATURES:
The package includes two versions of the file:
-Default scanline version with standard materials and lights
-VRay version with vray materials and VRayLights
RIGGING AND ANIMATIONS:
The model is not rigged.
FBX INFO
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
Model of a generic human head, adaptable to any body
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment
https://www.turbosquid.com/3d-models/ma-human-man/714327
The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way