This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is a low poly composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using default scanline materials and scene setup provided in the file MAX.
The renderer visible in the scene can be obtained just using the native file.
MATERIALS AND TEXTURES:
Textures are 2048×2048.
All textures are in TGA format.
RIGGING AND ANIMATIONS:
The models are rigged using the standard 3dsmax biped.
The package includes 8 animations:
-Idle
-Hit back
-Hit front
-Bite
-Walk
-Left strafe
-Right strafe
-Death
OBJ INFO
The file .obj contains only the geometry. Rigging and animations must be created from the scratch by the customers.
FBX INFO
The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
This is a low-poly 3D model suitable for realtime and videogames
The package includes 8 animations:-Idle -Hit back -Hit front -Bite -Walk -Left strafe -Right strafe -Death
http://www.cgtrader.com/3d-models/character-people/fantasy/zombie-mechanic
The model is a low poly composed by quads and triangles distributed across the topology in a well balanced way
Textures are 2048x2048All textures are in TGA format
http://www.cgtrader.com/3d-models/character-people/fantasy/zombie-mechanic