3D Model: Zombie Guy for Videogames and Realtime

This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment.

 

We can not be held responsible for the use of this model in environments different from the recommended one.

 

The model is a low poly composed by quads and triangles distributed across the topology in a well balanced way.

 

The renderer visible in the scene can be obtained just using the software 3D Studio Max.

 

MATERIALS AND TEXTURES:

 

Textures are 2048×2048.

 

All textures are in TGA format.

 

RIGGING AND ANIMATIONS:

 

The model is rigged using the standard 3ds max biped.

 

The package includes 8 animations:

 

-Idle (from frame 0 to 88)

-Hit front (from frame 89 to 118)

-Hit back (from frame119 to 165)

-Bite (from frame 166 to 242)

-Walk (from frame 254 to 311)

-Left strafe (from frame 325 to 382)

-Right strafe (from frame 383 to 442)

-Death (from frame 451 to 509)

 

FBX INFO

 

The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.

 

For any questions or doubt please feel free to contact us.

 

***Please don’t forget to vote the model. We would really appreciate this. Thank you!***

This is a low-poly 3D Model suitable for realtime and videogames

The package includes 8 animations:-Idle -Hit front -Hit back -Bite  -Walk -Left strafe  -Right strafe -Death

http://www.cgtrader.com/3d-models/character-people/fantasy/zombie-guy-for-videogames

The model is a low poly composed by quads and triangles distributed across the topology in a well balanced way

Textures are 2048x2048All textures are in TGA format

http://www.cgtrader.com/3d-models/character-people/fantasy/zombie-guy-for-videogames