This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using default scanline.
The rendering visible in the scene can be obtained just using the software 3D Studio Max.
MATERIALS AND TEXTURES:
Textures are 2048×2048 pixels.
All textures are in TGA format.
RIGGING AND ANIMATIONS:
The model is rigged using the standard 3ds max biped, with additional bones for the face.
The package includes 21 animations and 1 t-pose for each level of details. The animations are:
-2 kind of defeat
-3 kind of victory
The animations are not realized with motion capture.
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
This is a low poly football player is suitable for videogames and realtime
The model is composed by quads and triangles distributed across the topology in a well balanced way
The package includes 21 animations and 1 t-pose for each level of details
Textures are 2048×2048 pixels
All textures are in TGA format