The Running Champion is a HTML5 run game. You control a soccer player that must avoid opponent’s tackle. Your aim is to avoid enemies for as long as possible, each tackle suffered cost you a life (you have three lives). Credits: Code This Lab https://boring-brown.195-231-16-91.plesk.page (development/graphic)
Memory Art is a clone of the famous game Simon. Your goal is to memorize the color sequence and repeat it. Credits: Code This Lab https://boring-brown.195-231-16-91.plesk.page (development/graphic) https://boring-brown.195-231-16-91.plesk.page/showcase/games/memory_art/ http://codecanyon.net/item/memory-art-simon-game-clone-html5-game/7578935
This game has been developed in HTML5/js and third-party library CreateJs – http://createjs.com/ (not Construct2 or other framework) The “Battleship Minesweeper” is a HTML5 puzzle game. The goal of the game is to detect all the mines in the grid. The game is over if a single mine is clicked. Credits: Code This […]
This game has been developed in HTML5/js and third-party library CreateJs – http://createjs.com/ (not Construct2 or other framework). BlackJack is a HTML5 casino game. This game reproduces all existing game rules like: – Insurance feature – Double bet – Split Hand Credits: Code This Lab https://boring-brown.195-231-16-91.plesk.page (development/graphic) https://boring-brown.195-231-16-91.plesk.page/showcase/casino/blackjack/ A hi-res 3D graphics for the […]
This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a low poly composed by quads and triangles […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]
This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is composed by quads and triangles distributed across […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]
These models were realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The models are a high poly composed by quads […]
This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is composed by quads and triangles distributed across […]